Sunday, October 9, 2011

Initial Impressions: Spider-Man: Edge of Time DS

So, I'm currently reviewing Spider-Man: Edge of Time on the DS and the PS3. That's cool, since I'm a pretty big Spider-Man fan, but, typically, DS games (or any portable game for that matter) pale beside their console-cousins when a game is made for all current systems.

With Spider-Man: Edge of Time, however, I'm finding that I'm really enjoying playing the DS version. It seems like the game, while on a more limited system, really uses the system - and the game's premise - to its advantage.

Case-in-point, the story in Spider-Man: Edge of Time has you playing the part of the Amazing Spider-Man and Spider-Man 2099, mentally linked across time, trying to stop Sloan from meddling with time. The tampering has caused "Temporal Causality" - which, basically, means that either Spider-Man can cause changes in the environment of the other based on his actions. This is a major aspect of the gameplay on both versions I'm reviewing. However, only the DS version allows you to swap back and forth - at will - between the two. This aspect alone really adds interest to the gameplay, giving it elements similar to the sleeper hit The Adventures of Cookies & Cream, whereby each character has to take some action to allow the other to progress - which is really working for it in a big way.