Showing posts with label press conference. Show all posts
Showing posts with label press conference. Show all posts

Wednesday, April 11, 2012

On StupidGamer.com's
"The incestuous relationship between games journalists and PR"



I agree with everything Jeff Rivera said... to a point. What people have to realize (and remember) is that most game PR and game developers love games. They are gamers who found a way to earn a living while keeping involved in videogames. Members of the gaming media also love games and, often, have future aspirations of getting into game development or PR in the future. Some aren't just casual friends and acquaintances; some play games together online. The simple fact is that PR people are going to be more forthcoming and friendly with those who are friendly back, show interest in the product and, yes, are impressed by a given game. Something to bear in mind when it comes to previews, however, is there may still be changes made later, so a preview may point out the good points and gloss over the weak spots - especially if there is talk that those areas are still being worked on.

I have been flown in to press events where a nice spread of food was made available to everyone and seen a few members of the press sneak off with PR people to get some "real food" as Jeff Rivera recounts. However, I have also overheard a local journalist condemning other members of the media for flying in, accepting accommodations and eating the provided food, accusing those members of the media as being, "on the take," and "obviously biased." We'll presume for the point of argument that the local guy brought his own food, paid for his own gas and didn't accept anything from the company. For the sake of argument.

Do large mega-corporate gaming media outlets get scoops? Sure. Is this unfair? Of course not. If you went to work for the mega-corporate gaming media outlet, you too could get some inside information. If you start your own mega-corporate gaming media outlet, you could do so on your own terms. If you can put your opinions and analysis in front of bazillions of people, you'll find that people will shower you with money, gifts, perks, scoops... and be oh-so-concerned about your personal opinion. Why would those companies give an exclusive to a small site with a limited readership when they could give it to a mega-corporation who, for enough money, will say whatever they want? The only reason is that with enough elbow-rubbing, yea-saying, schmoozing and bribery, the resulting message is worthless. The first time some poorly-made game gets glowing reviews, it sells a lot of copies and the game developers, publishers and PR people are pleased with their sales, if not their product. As this happens more and more, however, the gamers will start to distrust the mega-corporate gaming media outlet. Soon, it doesn't matter what they say, because no one believes any of it, anyway. Then the mega-corporate gaming media outlet finds that their ad revenue begins to fall off, as fewer people think it's worth it to buy the magazines for the screen shots and look for other websites with information on the game. The problem is, companies want to control what gets said about their games, so behind every news story is a carefully crafted press release - the same press release is typically behind every story that comes out at the same time, regardless of the media outlet.

It would behoove PR companies to find ways to select some unique "mini-scoops" to divide up between the various media outlets they deal with. This could be details on character classes, character or vehicle models, game modes or even just unique screen shots. If every site had its own unique information, rather than the same press release, games would get more coverage and gamers would actually find useful information from reading articles from the game on multiple websites. In this way, the various media outlets could all get their little something "extra." Would it take effort? Sure, but the results could be coverage that's more valuable to the game companies, the media outlets and the readers. And the mega-corporations shouldn't get too bent out of shape; they still have their big scoops to tell everybody about.

Monday, June 1, 2009

EA Sports: Team Builder and Madden Online Franchise

EA is bringing a new level of connectivity to it's sports games. Beginning with NCAA 2010, you'll be able to customize your own team, including logos, colors and players. But don't take our word for it, head on over to: the Teambuilder website and check it out yourself. 

If college isn't your thing, this year's edition of Madden will include online franchise. Say good-bye to productivity. You can trade, draft and schedule games from the EA Sports Connect website, your cell phone or iPhone (there's an App for that).

EA Sports: FIght Night 4/ MMA

Peter Moore takes the stage to show off Fight Night 4. The original helped to usher in the current generation of consoles and the next iteration is aiming to push it even further. 

We get a live demo pitting Tyson vs. Ali. Game is much more dynamic. Round Three was scripted in up-close areas. That's changed. Ali knocks out Tyson, and we get a close-up of the new muscle and sweat dynamics. 

Fight Night Round 4 hits June 25.

EA is also moving from the ring into the cage with EA Sports: MMA. Game is already in production at EA Tiburon. 

Bioware shows off Dragon Age/ Mass Effect 2

Bioware's founders take the stage to show Dragon Age: Origins, a game they feel will redefine the fantasy genre. The game will challenge your perceptions of right and wrong and is the culmination of Bioware's experiences.

New trailer is shown and we have our first official announcement that it will ship on PC, Xbox 360 and PS3. Trailer shows off some story elements. Game has a Lord of the Rings feel, but with a unique twist. Expect lots of blood, orcs, magic and some other "situations". 

Game releases on October 20.

Next up is Mass Effect 2. Shepard isn't dead, he's back and leading a mission that he isn't expected to survive. We get the first gameplay trailer. Game is faster-paced than the original (good), but doesn't lose any of the drama. The Normandy's crew is back. 

EA Press Conference - Live Blog

One down, three to go. It's EA's turn to show what they have in store. Will we see a little more from Rock Band: Beatles? More news on Brutal Legend or Dead Space Extraction? We'll find out at 2 pm Pacific/ 4 Central.

Sunday, May 31, 2009

Microsoft Press Conference - Live Blog

E3 2009 kicks off tomorrow with Microsoft's E3 Press Conference. Will we see the long-rumored "Xbox Handheld" or information on the next Halo? Check back at 10:30 Pacific/ 12:30 Central for live, up-to-the-minute (well, not every minute) updates.

Also, make sure to check Game Vortex for hands-on coverage from the show floor.